| OLYMPIA/LEANTE | ![]() |
Olympia, Milan
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Olympia was founded by Livio Leante - some oldiest game has the
brand "Leante games" - and produced many versions of games from Konami,
Jaleco and so on, and some original games.
Olympia's private showroom was Astragames, a big arcade in the city of Milan
(in the vicinity of the famous Dome).
Olympia went out of business at the end of the eighties. The technical director, Livio Leante, worked for a manifacturer/distributor called "Blue Star" until a few years ago.
| Name | Year | Clone? | Original name |
Original manifacturer |
Dumped? | Emulated? | |
| Master's Game | 1979 | ||||||
| Long Beach | 1979 | ||||||
| Speed Race | 1980 | | Taito | ||||
| Asterion | 1980? | ||||||
| Sirius | 1980? | ||||||
| Monza GP | 1981 | • | |||||
| Magic Brush | 1981 | | Crush Roller | Kural | | | |
| D-Day | 1981 | | | ||||
| Savannah | 1981 | | Jungler | Taito | |||
| Caterpillar | 1981 | • | Centipede | Atari | • |
• | |
| Dribbling / Derby | 1982 | Model Racing | | | |||
| Centipede | 1982 | | Atari | | | ||
| Amidar (Amigo?) | 1982 | | Amidar | Konami | | | |
| Vega | 1982 ? | ||||||
| Armada | 1982 ? | ||||||
| Nibbler | 1983 | | Rock-Ola | • | • | ||
| Portraits | 1983 | | • |
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It's unknown if "Vega" is an original Olympia
machine. |
A version of Breakout.
Unconfirmed description: bricks fall down when hit, and form a ball-saver barrier at the bottom of the screen. However they can fall on the paddle and destroy it.
A top view car reace, similar to Atari's Sprint.
Produced with Seletron.
Clone of a driving car game from Taito
This game has no CPU.
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Space shoot-em up. Marquee image is taken from KLOV Iain Morrison got a sort-of working board, captured the PCB photo and is currently trying to connect a monitor. Also a cabinet does exist. It's damaged and PCB is missing.
See
here. |
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Driving game. Colorful graphic, view from the top. ANY supplied schematic and manual - also the pictures to the left - and Tomasz Slanina is rewriting the non-working MAME driver by Phil Stroffolino. However, this game features a really bizarre chip arrangement! |
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A clone of Crush Roller
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Player controls a snake and must bite the tails of other snakes.
According to thecarbus, Savannah is a clone of Jungler
(emulated by MAME). |
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Olympia made the official version of Amidar for the european
market. |
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A Centipede version. Images are taken from KLOV |
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First-person war shooting game. Made also bu Centuri under license. |
War-based ships-shooting game, similar to D-Day but simpler.
Photo-Safari; aim right to capture a nimber of animals, of four
- then five - different kinds. Beware, the animals can destroy your camera.
Development team: director Livio Leante; engineering Tiziano Tredese; hardware
Bruno; software Boux; graphic by Cortez; informatic by Ernesto.
When you get high score, two lights in the cabinet, over the monitor, will light,
and a b/w camera will start to capture images. So, the recordman/woman can insert
a picture of him/herself between the introductory screens!
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Pictures taken from "Videogiochi" magazine". Steve Ellenoff & Peo wrote a preliminary driver for MAME and Reip manage to improve it a lot in 0:84u3; sadly, there are scrolling problems making the game virtually unplayable from 5th screen (you cannot take a picture of the snake). |