| AEA | ![]() |
American Electronic Assembly, Tencarola PD
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AEA started his activity as an manifacturer of alternate versions, then began to project and build original games.
| Name | Year | Clone? | Original name |
Original |
Dumped? | Emulated? | |
| Head-on | 1979 | | Sega | ||||
| Super Head-on | 1979 | ||||||
| Silver Dollar | 1979 | | Deadeye | Meadows | |||
| Asterock | 1980 | | Asteroids | Atari | |||
| Carnival | 1980 | | Sega | ||||
| Mini-Monaco G. P. | 1980 | | Monaco GP | Sega | |||
| Borderline | 1981 | Sega | • | • | |||
| Arcade Super-Reflex | 1982 | Zaccaria | |||||
| Rolling Ball | 1983 | ||||||
| Kubiks | 1984 |
A color version of Head-on; it was developed by AEA under licence,
with Sega techincal help.
It featured the MTC 90 monitor made by Hantarex (Florence); this CRT monitor
will become very well known and used.
It's not sure Head-on 2 /Sega) and Super Head-on are the same game.
An original Monaco GP from Sega, mounted in a pocket-size cabinet.
No CPU.
The ROM dumping supported in MAME comes from an AEA board. It seems tob e identical to the original Sega board.
Another first person shooting-game.Mounted in a "glossy"
cabinet full of mirrors (hence the name).
It was distribuited in Europe by AEA and Zaccaria; the original developer is
unknown. Then it was marketed in Japan from Taito under licence.
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A white marble has to rolling on targets. Picutres are taken from a flyer supplied by Federico Croci. |
Unknown.